Level Down
Controls
- WASD / Arrow Keys – Move
- Space – Jump
- Z – Interact
Gameplay
Navigate your way to the green arrow, which takes you up to the next level. If you miss your step, you’ll fall to the floor below or worse, tumble multiple levels downward! As you climb, the levels become progressively more difficult, many with unique mechanics
Key Features
- 100 procedurally generated levels set against a mysterious space backdrop.
- Dynamic tile mechanics, including:
- Breakaway Tiles – Collapse after stepping on them.
- Ice Tiles – Slippery and unpredictable, with variations that shatter or fall.
- Arrow Tiles – Bounce you in the indicated direction, without collapsing.
- Trampoline Tiles – Launch you into the sky
- Timer Tiles – Fall three seconds after turning red.
- Hologram Tiles - Blinks in and out of existence
- Boost Tiles - Move faster and jump higher
- And more...
- Checkpoint levels every 5 floors, featuring NPC to interact with for hints or lore.
- Original music composed by Blake Hudson.
Created by Tyler Hudson and Lily Elbel
Updated | 7 days ago |
Status | In development |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Tylar.io |
Genre | Action |
Made with | GameMaker |
Tags | 2_5d, Parkour, Pixel Art, Procedural Generation, Top-Down |
Comments
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I was able to reach level 29. Amazing game, nice work, keep it up!